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You can charge up the gauss by holding down alternate fire the longer you charge it up, the stronger it gets. The gauss's primary fire shoots out tiny spurts that are only effective in close to medium range due to its erratic spread. One of the most important abilities is that it can shoot through walls, making it so that you can't take cover against it. The crown jewel of the crossbow is in fact in its alternate fire - When switched into alternate fire mode, the crossbow becomes a sniper's dream.Īn experimental, highly unstable weapon. It does a fair amount of damage, but the actual blast radius is far smaller than it appears. Used as primary fire, the crossbow has explosive tipped bolts (arrows) that explode on contact. Though it is not the most rapid firing weapon it is the most accurate. They're motion sensitive and will follow your movements around an area, spraying bullets at you with alarming accuracy. There are big gun turrets and little gun turrets, but both can kill you. The RPG's velocity is slowed down tremendously in water and acts like a torpedo. You can opt to enable the laser targeting system, thereby giving away your position, or turn it off to conceal your location. Wherever the laser is set, that is where the target falls.
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The rocket launcher is Laser-Guided which means wherever you point the guide the rocket follows. They can be placed anywhere, including floors and ceilings. Once that beam is broken by anything, the mine explodes. Once set they emit a laser beam 90 degrees outwards. Each charge is detonated with a radio device and their splash damage is larger and causes more damage than the grenades.
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The satchel charge can be easily slid across floors, or thrown into foxholes, windows and/or doors. It doesn't have a built in ticker, so you can be all sneaky with them and stuff. There is a three-second delay, so don't hold it too long or it'll blow your boxers off. Hand-grenades are pretty standard in Half-Life. The MP5 also spits out tracers as it fires, so you can see where your firing in low lit areas. Aside from the mass genocide you create by using this weapon, it also comes with some really cool graphics that raise "immersion" to a whole new level. The MP5's rapid-fire already makes it a formidable weapon, but its alternate fire, the "on-contact explosive" grenade launcher, makes it one of the most devastating weapons in the game. You know the drill, but now you can see the walls turn to swiss cheese. Spread open some head with a barrage of led. The shotgun is a Franchi-Spas 12 semi-automatic assault shotgun that loads from the bottom. The only drawback to using this baby is the seriously skewed view you get from the recoil, but its fair fire-rate more than makes up for it. This handheld cannon can easily rip a nice-sized hole through the enemy, and coupled with its "zoom" feature (alternate fire), can also be used as a great sniper gun. Additionally, you can hold down the alternative fire button to pop off a rapid succession of rounds at the sacrifice of accuracy. Just your plain old 9mm pistol, don't waste rounds because you will have to reload. You can also use the crowbar for more practical things breaking windows, prying things open or just plain smashing them apart. You're going to have to kill somebody with the crowbar and pick up his gun if you want something that shoots.